Why is G_Gravity_0 going to be successful?
The way to success includes having a good product; a publisher, which is good at promoting; a developed fan-base and, of course, knowing what people want. Our men have a great experience in game-design, some have 12 years of experience, some 14 or 16 and some have 23 years. If someone has 23 years of game development experience, he obviously knows how to do his job. He plays, we all play and we all know what makes a good game.
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